Shield is a spell that's available as of level 1, with a castingtime of Special for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' This spell wards the subject and creates a mystic connection between you and the subject so that some of its wounds are transferred to you. An invisible barrier of magical force appears and protects you. Jump to: navigation, search. View and manage file attachments for this page. If you and the subject of the spell move out of range of each other, the spell ends. Creative Commons Attribution-ShareAlike 3.0 License. I know this has been talked about before but I cannot find the correct thread for the life of me. Append content without editing the whole page source. Change the name (also URL address, possibly the category) of the page. Weight. I would say, it's kind of impossible to get that thought out of ones head, because an shield that you can attack with exists in 5e. 1st-level abjuration. Something does not work as expected? Yes, you can use your Shield as an improvised weapon. Subtype. You gain the following benefits while you are wielding a shield: • If you take the Attack action on your turn, you can use a bonus action to try to shove a creature within 5 feet of you with your shield. As it is not a light weapon, you can not attack with any other weapon in that turn unless you have the Dual Wielder feat.. What you could do. When the spell ends, subsequent damage is no longer divided between the subject and you, but damage already split is not reassigned to the subject. Armor and Shields can gain numerical bonuses to AC (though it’s rare on shields!). Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Shield - A shield is made from wood or metal and is carried in one hand. 1st-level abjuration. ... a player seems more likely to switch Shield out for a more reliable spell or use their slots for other things if Shield is … Notify administrators if there is objectionable content in this page. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.1:100 2:275 Shield guardians could be made with various sizes and strengths, but the simplest and cheapest to make stood about nine feet (nearly three meters) tall and weighed over 1,200 pounds (540 kilograms). There’s a broader question here as to the meaning of dice, but before I go on, I’ll address the base question first. While holding this shield, you have a +2 bonus to AC. (The kite shield is most similar to the tower shield of 3.5e). Hit: 5 (1d6 + 2) piercing damage. As a reaction to being attacked, you can expend 1 charge to cast the shield spell. You can end the spell early by using an action to dismiss it. 7 7. The flames provide you with a warm shield or a chill shield, as you choose. Focus: A pair of platinum rings (worth at least 50 gp each) worn by both you and the warded creature. Forms of harm that do not involve hit points, such as charm effects, temporary ability damage, level draining, and death effects, are not affected. Shield. ... One of your ancestors was a barbed devil or other … Wielding a shield increases your Armor Class by 2. Source: Player's Handbook. The spell doesn't destroy the shield because it is deflected off of it, rather than squarely hitting the shield. EFFECT. The effect of shield ends at the start of your next turn, which is the next turn you take. 1st-level abjuration Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell Range: Self Components: V, S Duration: 1 round An invisible barrier of magical force appears and protects you. The amount of damage not taken by the warded creature is taken by you. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Components: V, S View wiki source for this page without editing. Check out how this page has evolved in the past. You can benefit from only one shield at a time. Unless otherwise stated, the content of this page is licensed under. If you’re proficient with shield, and using a 1 handed weapon, there’s no downside to wielding a shield as well. The shield regains 1d3 expended charges daily at dawn. 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